Heavy Rain, A Game That Forces You To Make Tough Decisions

Promotional Image: Sony Computer Entertainment

Promotional Image: Sony Computer Entertainment

When it comes to consoles, I’m more of an Xbox guy. There’s nothing fanboy about my preference, it’s just the system I’ve fallen into playing more. Every so often, I’ll play a Wii game with my kids, but most of time is spent on the Xbox - it just has more of the games I like. But I still cross lines to play exclusive PS3 games — Little Big Planet was great, as were the Uncharted games.

I started looking at PS3 games recently, in anticipation of God of War 3 coming out and I read some early reviews for a game that sounded really intriguing, Heavy Rain. The game is billed as a psychological thriller and tells the story of a city held in fear as a monster called the Origami Killer kidnaps and kills the city’s children. You are tasked with tracking down the killer’s identity. The reviews gave Hard Rain pretty high marks, so I figured I’d give it a try.

The game immediately immerses you in one of four playable characters and allows you explore your environment. There’s essentially zero learning time because, throughout the course of the game, the controls for any action your character needs to make are presented on screen. At first, this idea might seem intrusive, but because of the cinematic presentation of the choices, it’s not. The controls have a translucent quality about them and - at times - melt into the background. But what’s really unique about Heavy Rain is that the choices you make influence not just the storyline that the game follows, but the ending, as well. The result is a game that can be played through to twenty-two completely different endings, making this game the PS3 version of the Choose Your Own Adventure books.

Before you run down to your local game shop, be warned: this is not a game for kids. Yes, there is profanity, violence, adult situations and nudity. But the game also deals with very mature themes and decisions you are forced to make. Your morals will be tested time and time again and the choices you make affect these very real - both looking and acting - characters. It’s like a really good mystery novel that you’ve been allowed to participate in.

Without getting into any spoilers, one of the characters you play is Ethan, who is a dad. Ethan has to make some decisions affecting his family and some of them are tough ones. Unlike playing the part of an Italian plumber or a faceless special forces commando, this character hits a little close to home, making you think about your own kids and your own family.

Last week, I was about halfway through my first run-through of the game, when I saw a post about Heavy Rain over at Penny Arcade. Gabe said “If you’re a parent, (especially a Dad) this game can be pretty difficult to play at times … What I do know is that after a late night playing it, I sneak into my son’s room and hug him before I go to bed. I think Heavy Rain is probably one of the most important games ever made. Maybe not one of the best, but definitely important.”

Heavy Rain is a game that is enjoyable and compelling and with so many endings, it has a high level of replayability. If you’re a dad and you have access to a PS3, check it out.

WIRED: One of the most immersive game experiences in recent memory. Fantastic looking characters & environments.

TIRED: Some annoying bugs, including save freezes, audio hiccups and awkward camera angles.

Heavy Rain, Sony Playstation 3, $54.99

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LEGO Brickmaster for March

Look what came in the mail! The latest Brickmaster package from the LEGO Club.

For the few of you who are not familiar with LEGO Brickmaster, every two months you get an exclusive LEGO model kit and an expanded LEGO Club magazine. (A subscription to LEGO Brickmaster is a great gift for your LEGO-loving geeklet.)

This edition of the Brickmaster magazine had more ads for LEGO products than content. But it does have a great LEGO Star Wars Clone Wars pull-out poster with ARC Fighters, Republic Cruisers, and Y Wings engaging droids and Tri-fighters in a space battle.

This edition of Brickmaster also has the last issue of the Bionicle comic. The epic battle between Makuta and Mata Nui has come to end. (LEGO has stopped making Bionicle kits.) Or maybe it’s not. Bionicle.com continues the adventure online in the final Bionicle novel: Journey’s End.

The centerpiece of the Brickmaster package is always the new LEGO Model kit. This edition’s kit was labeled Creator #20014, 4 X 4 Dynamo. The Brickmaster magazine also contains instructions for re-building the 69 pieces into the All-Terrain Racer.

Here is the movie building the kit into the 4 X 4 Dynamo.

I think I got a few steps closer to how I want my LEGO assembly movies to work.

Comics Spotlight On: The New Frontier

Happy Comics Release Day!

Given that I picked on DC earlier this week for their Cry of Justice mini-series and their continual reliance on gore and death, I wanted to spotlight something they did very right.

DC: The New Frontier.

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When someone asks me why I love superheroes, this is the story I give them.

The New Frontier was published as a six-issue mini-series beginning in 2004, the same year as Identity Crisis, the mini-series that I panned on Monday. I feel about that the same way I feel about the musical episode of Buffy: The Vampire Slayer. If I had to go through that mediocre season just so I could have the musical episode, then it was worth it.

Summary:

The story begins in the 1950s, as the Golden Age heroes are retiring or being forced to retire by a hostile government and then follows the renewal of the age of heroes with the appearances of the Silver Age Flash, Green Lantern, and many others, most notably the Martian Manhunter.

All the heroes, those trusted by the government and those working on their own, are brought together to face the overwhelming threat of a sentient island intent on destroying America and then the world.

But that’s only the bare bones of the plot. It’s really about what makes a hero,  with or without powers.

What Kids Will Like About It:

The opening chapter features a military squad fighting dinosaurs–including a T-Rex– on the Island That Time Forget. There’s a terrific action sequence as Flash fights Captain Cold to save his lady love, Iris. Hal Jordan’s joy at being able to fly via power ring is great to read.

And there’s a wonderful action sequence at the end as the heroes band together against all odds to save the world.

The New Frontier was made into a direct to DVD movie, which might be a good way to introduce kids to the story. It’s a nice adaptation but while it preserves the story, I thought it was a little solemn.

What Parents Will Like About It:

This story deals with some very serious issues: The government spying on citizens. Racism. Madness. Death. Like Pixar’s Up, it’s a very adult story with very childlike trappings and thus can reach both audiences.

It has one of the most touching and tragic sacrifices to save others that I’ve ever read. Even now, it puts a lump in my throat. (Sadly, this didn’t make it into the movie.)

It is also the best Hal Jordan story I’ve ever read. I’d never particularly liked the character until this story. And if you’re a fan of the Barry Allen Flash or the Martian Manhunter, you want to read this story.

Best Panel:

I could pick a lot of heroic panels or splash pages. But the one image that sticks with me more than any other from the series is this one, which shows the tragic  end of John Henry Irons.

This image is exactly what I meant when I said superhero stories could handle the most horrific events well, with the right tone, without resorting to blood or the death of innocents.

About the Creator:

The series is the vision of Darwyn Cooke, who also wrote Selina’s Big Score for DC, a novel that started the Catwoman revamp continued by Ed Brubaker. Cooke has been featured in the New York Times for his graphic novel adaption of The Hunter, based on the 1962 crime novel by Donald Westlake.

Dork Tower Wednesday

Dork Tower #805 by John Kovalic

Dork Tower #805 by John Kovalic

Read all the Dork Towers that have run on GeekDad.

Find the Dork Tower archives, DT printed collections, more cool comics, awesome games and a whole lot more at the Dork Tower Website.

I, Google

Google’s announcement that it intends to build and test superfast fiber-optic broadband networks in a few communities around the United States has a few locations pulling out all the stops to be chosen with some attention-getting stunts that scream to the search giant: “Pick me! Pick me!”

Some cities have (temporarily) renamed themselves with some sort of Google-ish name. Others have seen that and raised, promising to include “Google” in the name of every newborn. And the negative ads are starting to coming out, with some candidates exposing the shortcomings of others.

I understand the high temperature that this particular fever brings. Ultrahigh-speed broadband from a company such as Google would be massive. The thought of having internet speeds one hundred times faster than my current service is pretty damn appealing. So it didn’t really surprise me when my own hometown of Sarasota, Florida, joined the ranks of Duluth, Minnesota, or Topeka, Kansas, or Buffalo, New York, and others in some sort of publicity stunt to draw the attention of Google.

It’s not unfounded. Sarasota has a lot to offer and of course, I’m biased. The whole thing is a great use of social media, with hundreds of Facebook groups popping up and towns making their own viral videos. Trust me, if you’ve ever been to Central Florida along the coast you wouldn’t think that the populace here would even know what a viral video is, much less be able to comprehend making one.

So far, the most popular stunts have been Topeka renaming their town Google for one month, and Duluth making a set of tongue-in-cheek videos with their mayor proclaiming that every first-born child will be named either Google Fiber or Googlette Fiber. Sarasota has made their own video, showing that Duluth is very cold and Topeka doesn’t have much of a view, while Sarasota is paradise (Tip to Sarasota: Put the video on Google-owned YouTube instead of only Facebook. Just sayin’).

Sarasota currently ranks fifth on the list, while Grand Rapids, Michigan, leads the pack so far with over 20,000 votes. Sarasota’s stunt is renaming the popular park, City Island, to Google Island. Unoriginal at best, but the point is the same.

What is the point? The point is that Google has most likely already chosen a destination for their ultrahigh-speed broadband testing grounds. It’s going to be a town with fiber already in the ground, and it’s going to be a town that has something that will really test the broadband. Google is going to need the right kind of technology and industry in order to truly test their network. A hundred times faster than our current internet speeds is fast, really fast. As individuals, do we really need that type of speed in our homes? Well, of course we do. What kind of question is that?

A great side effect of Google Fiber even thinking about coming into a market such as Sarasota, where Comcast or Verizon are the only options, is that it will prompt both of those companies to adjust their current behavior when it comes to high-speed broadband. Comcast has mentioned restricting broadband, while Verizon is still limited to certain areas. Both these activities will have to change in order to compete. Comcast will have to keep unrestricted broadband, while Verizon might want to think about expanding past the highway, not to mention competitive pricing. Google plans on creating an open-access provider network; that is, they’ll provide their service to independent ISPs who will then sell to you, similar to how the phone system operates.

Which again, filters back to price point. Ultrahigh-speed broadband? The future is here, and its name is Google Fiber. Of course, this could be just the start of Google Skynet for all we know. I for one, welcome my new Google overlords to Sarasota, and I’ll let you all know how superfast and awesome their broadband is.

Towns have until March 26 to nominate themselves through Google’s RFI site.

See Also:

  • Google to Build Ultrafast, Consumer Broadband Networks in U.S.
  • YouTube’s Bandwidth Bill Is Zero. Welcome to the New Net
  • Verizon Makes Sure NYC Gets Plenty of Fiber
  • The Wired Interview: FCC Chair on Broadband, Google and His iPhone
  • Broadband Providers Suck. Can Google Help?
  • Feds Need Your Broadband Suggestions, Google Says
  • FCC to Propose Higher Broadband Speeds
  • Cost, Crotchetiness Keep Broadband Out of 1/3 of U.S. Homes

The Top 10 Movies That Should Never, Ever Be Converted to 3-D

Photo by Alan Levine; used under Creative Commons Attribution license.

Photo by Alan Levine; used under Creative Commons Attribution license.

Why, really, did the 3-D movie trend start? Does anybody remember, before the trend began, thinking “You know the problem with movies? They’re too two-dimensional?” We didn’t think so. 3-D is so entrenched in the movie industry now that commercials for the upcoming remake of Clash of the Titans actually point out that it is “also in 2-D” — as though that wasn’t the norm.

Now there’s talk of re-releasing classic films, converted to 3-D. You really would think people would learn a lesson from the hue and cry over colorization of old black and white films in the 1980s, but apparently you’d be wrong.

Here, then, are the top 10 movies that, for one reason or another, we at GeekDad fervently hope are never … what would the word be? “3-D-ized?” “Depth-ized?” We need a word that evokes the concept of things that looked fine to begin with getting alterations for superficial, faux-cosmetic reasons in order to earn more money. Perhaps something involving Cher.

10. Alien — The chest-burst scene is quite scary and gory enough, without the baby coming out of the screen towards the audience, thank you very much.

9. The Pirates of the Caribbean films — Orlando Bloom is wooden enough in two dimensions. And besides, with the exception of Jack, virtually all of the characters are one-dimensional, so displaying them in three really seems like overkill.

8. The Evil Dead films — Honestly, we’re just afraid someone might injure himself running away for fear of losing an eye to Bruce Campbell’s chin.

7. The Big Lebowski — While the bowling scenes might look pretty cool in 3-D, consider the scene where the thug pees on The Dude’s rug. Or the scene where Walter bites off a guy’s ear. Some things we’re better off not seeing in 3-D.

6. Die Hard — We’re pretty sure we’re better off not being any closer to the bloodied, sweaty John McClane. We’re afraid that people with overactive imaginations might start to think they can smell him, which is certainly not something to be wished for.

5. Star Trek IV: The Voyage Home — With all due respect to the late, great James Doohan, nobody wants Scotty’s stomach any closer to them than absolutely necessary. Plus, in 3-D, it would probably be pretty obvious that the closeups of the whales were done with models.

4. E.T.: The Extra-Terrestrial — If you or someone you love is the sort who gets emotional at movies, consider how much more powerful the emotions would be if E.T. weren’t just reaching out to Elliott, but to you.

3. The Lord of the Rings trilogy –  It would be far too likely that all the careful perspective shots director Peter Jackson used to establish the differences in characters’ size would be lost, or at least badly screwed up, by the 3-D conversion process.

2. The Muppet Movie — This is a near-perfect movie, with, at most a few sour notes in an otherwise symphonic masterpiece. It works, as does anything involving Muppets, because it was meticulously filmed so the Muppets were utterly believable as characters. Converting it to 3-D would be bound to make the Muppets look more like they do in real life — that is to say, less like living beings.

1. The Star Wars saga — As though he hadn’t tinkered with the Star Wars films enough already, George Lucas has publicly stated his intentions to release 3-D versions of them. It wasn’t bad enough that he made Greedo shoot first; now he wants to mess around with the whole look and feel of the movies. If we haven’t made our case yet, we have but three more words for you: 3-D Jar Jar.

There are of course plenty more where those came from — feel free to add your own ideas in the comments. Interestingly, while compiling this list, a few films stuck out as ones that might actually be improved by 3-D conversion — look for a list of those next week.

Weave Your Way to Glory: Teragati for the iPhone

1. Doin' fine. 2. Getting a little crowded. 3. Whoa!

1. Hey, no problem.. 2. Hmm, getting a little crowded here. 3. Yowza!

So, the App o’ the Day is Teragati, brought to you by Mike Tsao of Attachment Computing (and a stay-at-home dad). Mike described it as a mix of “old-school Galaga mixed in with Doodle Jump-style gameplay” and it’s perfect for a little bit of casual gameplay, 60 seconds at a time (if you last that long). If you’ve played Doodle Jump (or one of many similar apps) you’ll be familiar with the concept: tilt the iPhone left and right to steer while the ship zooms relentlessly forward. In this case, however, you aren’t jumping from platform to platform, but dodging asteroids and missiles, and collecting shiny gold power-ups. You can tap the screen for a shield, but if you use it up you’ll have to wait for it to recharge.

The interface is fairly minimal, with no tutorial or help screen: you just start it up and go. Mike explained that he really wanted the game to involve some exploration, so he didn’t spell out how every single thing works. (Version 1.2 did add some little yellow hint text on the main screen, but it’s just a hint.) It took me some trial and error at first to realize which things would kill me and which wouldn’t. Big rocks and incoming missiles = bad, gold things = good. What about these little green rocks? Or those blue spiky things? Or that noxious looking gas cloud? Well, run into one and you’ll find out.

Of course, as with other “keep playing until you die” games, the difficulty ramps up over time, as you can see by the screenshots above. First you get mostly open space with plenty of room to maneuver around the asteroids. But then the asteroids start coming faster and denser, and even start to drift left and right instead of just straight down. And, of course, there are those pesky missiles. There may be more than that, but I haven’t gotten past Level 6 yet so you’ll have to tell me.

The game uses OpenFeint to tie into leaderboards, chat, friends, and achievements (as well as other OpenFeint games). I didn’t link to my Twitter and Facebook accounts with it but I did like being able to compare scores with other players and check on my (lack of) Achievements. There’s also a little unlock icon on the front page—it provides you with a code, and putting in a friend’s code apparently will unlock some bonuses. There are several locks shown on the screen, for several bonuses, but since I have *sniff* no friends I wasn’t able to try that feature out. The graphics are simple and remind me an old Asteroids-type game I had on my PC back in college. The soundtrack is a trance-like electronic loop that’ll help put you in a half-hypnotic state that sucks you into the game for much longer than 60 seconds. (You can turn off the music in your iPhone settings screen.) You will, however, want to keep the sound on, because there are audio cues that you’ll miss otherwise.

Version 1.2 introduces the Electrodes.

Version 1.2 introduces the Electrodes.

I’ll admit—at first I didn’t really get into the game very much, but then after I fiddled around a little more and made a few discoveries about how things worked, it really started to hook me. It doesn’t offer the variety of some other much more complex games, but for a pretty simple concept it can really help you while away some idle time. (For me, I’ve found that sometimes it’s the simple games that I keep coming back to—for example, I was playing Orbital so much that I decided to give it up for Lent.)

Teragati is a mere $.99 from the iTunes storeicon, and is definitely worth checking out if the idea of a tilt-control space scroller appeals to you. If you buy it, let me know. I’m looking for some friends to trade unlock codes with.

Wired: Simple and addictive. OpenFeint lets you show off your achievements with everyone else who’s playing.

Tired: OpenFeint’s pop-up achievement messages can be pretty distracting when you have a missile on your tail. Soundtrack can get pretty repetitive.

Disclosure: Attachment Computing provided a download code for review purposes.

Porsche Wants To Build The 918 Hybrid Supercar

porsche_918_spyder_01

We, like just about everyone else in the automotive world, were blown away when Porsche took the wraps off the 918 Spyder hybrid supercar. The wizards in Stuttgart built the plug-in hybrid on the QT and kept it super-secret until rolling it out in Geneva, where it almost literally stopped the show.

Now it seems Porsche is actually going to build it.

According to England’s Autocar magazine, the Porsche are intent on building a production version of the 918 Spyder, and offering it for sale to anyone with deep enough pockets. The way Porsche sees it, going green(er) doesn’t have to mean sacrificing performance, which is why it stuffed the sexy all-wheel-drive roadster with a 500-horsepower V8 and two electric motors putting down a combined 281 horsepower.

“The 918 Spyder provides the answer to whether there can be high-performance cars in the future. Many have said they are finished. This car shows they are not,” Porsche boss Michael Macht told Autocar. “There is no one inside Porsche who doesn’t want to build the 918. The response has been marvelous; we will ask buyers to sign letters of intent.”

So you could say step right up and get in line now. If you think Porsche really will build the 918. We’re not suggesting it shouldn’t; we most definitely think it should and we’d be first in line for test drives (Feel free to call us, Mr. Macht). But we’ve been led down this path before. Every gearhead has. How often has an automaker dazzled us with a wonderful show car we’ve fallen madly in love with only to have our hopes dashed. The Lamborghini Estoque hybrid comes to mind.

Yet there’s the big man at Porsche himself saying the 918 will come to pass. So why are we reluctant to jump up and down in glee? Because of this quote from Autocar:

Insiders say the production 918 is likely to go on sale within five years. However, like all Porsches, it will need to make money, despite its ‘halo’ status within the firm’s range.

“It will need to make money.” That is the greatest get-out-of-jail-free card in the auto biz. Of course the 918 “will need to make money.” Have you seen Porsche’s books lately? Germany’s government has, and let’s just say that Porsche doesn’t have bushels of Euros to throw around at the moment.

Porsche is going to build the 918? We hope it’s true, but we’ll believe it when we see one in a dealership.

Image: Porsche. More after the jump. Try not to drool.

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porsche_918_spyder_03

porsche_918_spyder_04

porsche_918_spyder_05

porsche_918_spyder_06

MotoCzysz Puts the Sizzle in Electric Motorcycles

e1_finialWe are in the midst of an electric motorcycle revolution, and nowhere is that more obvious than on the racetrack. The new technology is not about tweaking the status quo. It’s about shattering it. And that’s just what Michael Czysz plans to do at the TT Zero motorcycle race.

The head guy at MotoCzysz — that’s pronounced MotoSizz, as in sizzle — is returning to the Isle of Man for another run at the famed Mountain Course on a supersexy electric motorcycle that is sure to make your heart skip a beat. Last year’s bike, the equally gorgeous E1PC, used three motors and 10 lithium-ion batteries. Czysz says it would do zero to 120 mph in seven seconds, but we’ll have to take his word for it. Mechanical gremlins sidelined the bike during the inaugural TTXGP electric motorcycle race.

As good as that bike may have been, it’s last year’s model. The bike we’ll see this year shares just 10 percent of its parts with the E1PC. Czysz says the technology is changing too fast to look back.

“At this stage of the series, nobody should be showing up with the same bike they did last year. Period,” he says.

Besides — it isn’t like Czysz isn’t full of ideas. He’s a high-end architect and motorcycle fanatic with a history of going against the grain and redefining what’s possible in motorcycle design with panache and innovation.

MotoGP god Valentino Rossi checks out the future of his sport during last year's TTXGP.

MotoGP god Valentino Rossi checks out the future of his sport during last year's TTXGP.

Czysz and his crew in Portland, Oregon, made their name with the C1 990, a MotoGP contender the likes of which the world had never seen. It had a full carbon-fiber frame. An innovative suspension. And a glorious 220-horsepower longitudinally mounted engine. Those who rode it raved about it, but the bike never saw competition because MotoGP’s rulemakers switched from 1,000-cc engines to 800-cc engines.

Still, why make the 180-degree change to eMotos?

“We had taken the C1 to a level that we thought was worthy of going to the next level,” Czysz said. They were going to prep the C1 for production. But while talking to different manufacturers, they got the sense the trend is tipping toward fuel efficiency over maximum power. So that got him thinking.

“We needed to refocus for something more relevant and utilize our existing assets of design, innovation and creativity to focus on the beginning,” he says. That said, leaving the C1 behind wasn’t an easy decision.

“That decision actually sucked,” Czysz says. “I liked everything about the (gas-powered) bikes. I didn’t like anything about the eMoto until I got more educated on it. Eventually everything made sense.”

Now that it’s making sense for him, Czysz is ready to wow the world once more.

The crux of his latest design is the all-new Electric D1g1tal Dr1ve System with a proprietary controller, the Electrical Storage System. Czysz claims the package is one of the highest torque-density motors in the industry. He opted to design his own motor because he doesn’t think the stuff that’s out there is up to spec.

“They are made for golf carts and commercial use,” he says. “They are designed with a different priority list than what we are coming up with now.”

Agni Motors, among others, may disagree. Team Agni smoked the rest of the field at last year’s TTXGP, finishing more than four minutes ahead of the second-place finisher and lapping the course 10 mph faster than anyone else. Agni is back for the TTXGP championship now that the race series has split from the Isle of Man. It also is providing the motors for the Mavizen electric superbike.

Czysz is using a liquid-cooled brushless DC (BLDC) motor with an internal permanent magnet, or IPM, design. It produces 75 kilowatts (100 horsepower) and 250 pound feet of torque. If you can’t follow the geek-speak and alphabet soup, this is all you need to know — the motor provides boatloads of torque and near-optimum 93 percent efficiency under continuous heavy load.

Czysz says this year’s  E1PC will be “like no bike you have ever seen,” and based upon last year’s bike, we believe him.

edd_render

The MotoCzysz EDD is a hell of a thing.

The “suitcase” design frame features a central spine instead of twin spars like a conventional motorcycle. That provides faster access to the 10 batteries, which can be swapped out in seconds.  The rear suspension is all-new, but the otherworldly Czysz fork is back.  And that’s about the end of the similarities with last year’s ride.

“This year’s bike should make last year’s bike look quite antiquated,” Czysz says. “It is five years more advanced than last year.”

So what’s it look like? He isn’t saying. Even if he wanted to unveil the bike now instead of sticking to his plan to unveil it at the Isle of Man prior to the race on June 9, he couldn’t. It doesn’t actually exist yet. He’s got a motor and controller on the dyno, batteries on the test bench and more than 100 parts in the queue to be manufactured.

With three months until the flag drops, Czysz and company have their work cut out for them. But they’re no strangers to coming down to the wire. Mark Miller hadn’t even ridden last year’s entry before race day. It doesn’t matter how good you are — that’s the definition of gutsy considering run-off areas on the Mountain Course often consist of stone walls.

Despite the scramble to finish and last year’s DNF due to electrical issues, Czysz is confident his bike will not only take the checkered flag but also the £10,000 prize — about $16,000 — promised to the first rider to post a 100-mph lap. And who’s his biggest competition?

First and foremost, he says, “the mountain.” A 37.5-mile winding course is a test to any bike, let alone one packed with up-to-the-second technology. And then there’s Team Agni.

“I have a hunch of what they are doing, evolving and polishing,” he says, so he won’t be completely surprised. “But they have 25 years in the electric-drive world and that counts for something.”

Czysz is out to do more than race. He wants to be a player in the emerging electric-motorcycle market. If you’ve got a hankering for an eMoto of your own, you can pick up a MotoCzysz D1g1tal Dr1ve system complete with batteries and a chassis — designed to accept virtually any swingarm — for $42,500. It’s less if you don’t want the batteries. Step up now and Czysz will knock $10,000 off the price if you’re among the first 15 people in line. Hell — he’s even willing to lease bikes to qualified teams running in the TT Zero or TTXGP.

We know what you’re thinking … you want the whole bike, so when can you buy one? You can’t. Not yet anyway. There’s too much proprietary race tech in it. Not that you’d want to spend six figures for a motorcycle.

That said, there’s a good chance a 2010 E1PC replica could be for sale within the year.

Photo and renderings: MotoCzysz

See Also:

  • Beautiful Unpronounceable Bike Returns to Electric Motorcycle Race
  • Electric Motorcycle GP Calendar Shapes Up Nicely
  • More Suds in Electric Motorcycle Racing Soap Opera
  • Hot Damn: 666 Road Racing Enters The TTXGP
  • Electric Motorcycle Racing Hits the Big Time

Google Maps Finally Adds Bike Routes

bikes_in_portland

At long last, Google Maps has routes specifically for bikes.

With the click of a mouse, the new feature allows you to plot the best (and flattest!) ride from Point A to Point B. Several cities, including New York, Minneapolis, San Francisco and Portland, Oregon, have bike-specific mapping sites. But Google is rolling it out in 150 cities nationwide and announcing it Wednesday at the 10th Annual Bike Summit in Washington, D.C.

“This has been a top-requested feature from Google Maps users for the last couple years,” says Shannon Guymon, product manager for Google Maps. “There are over 50,000 signatures on a petition.”

The news thrilled bike advocates, who have for years been pushing — and petitioning — the search giant to include bike routes on Google Maps. No longer do they have to rely upon paper maps or open-source DIY map hacking or crazy-cool helmet-mounted heads up iPhones.

“This new tool will open people’s eyes to the possibility and practicality of hopping on a bike and riding,” says Andy Clarke, president of the League of American Bicyclists. “We know people want to ride more, we know it’s good for people and communities when they do ride more — this makes it possible. It is a game-changer, especially for those short trips that are the most polluting.”

Cyclists will have to map their victory lap from their desks, because Google’s cool mapping tool is available only on a computer for now.

“Making the bike-route tool available on Google Maps for mobile devices is a high priority,” Guymon says. But it’s a priority without a launch date.

To create the mapping tool, Google developed an algorithm that uses several inputs — including designated bike lanes or trails, topography and traffic signals — to determine the best route for riding. The map sends you around, not over, hills. But if you really want to tackle that Category 1 climb, you can click and drag the suggested route anywhere you like, just like you can with pedestrian or driving routes. Users can suggest changes or make corrections to routes using the ever-present “report a problem” feature on Google Maps.

Google kicked its bike-mapping effort into high gear in October when it started using improved datasets that provided more specific information about trails, street details and more granularity on college campuses. The Rails-to-Trails Conservancy provided Google with information on 12,000 miles of bike trails nationwide, and the League of American Bicyclists helped gather data on bike lanes and so forth.

“We’ve got a five-person team in Seattle that has spent the majority of its time working on this project since October,” says Guymon.

To test the tool, bike-commuting Google employees vetted suggested routes against their own experience, pointing out discrepancies on routes or time allowances.

Google Maps for bikes has a unique look and feel. Bike trails are prime cycling turf — “They’re like the highways for cyclists,” Guymon says — so they’re indicated in dark green. Streets with dedicated bike lanes are light green. And streets that don’t have a bike lane but are still a decent route because of their topography, light traffic or other factors are indicated by dotted green lines.

Don’t go looking for turn-by-turn GPS-based navigation though. That feature remains strictly auto-centric.

Freelance reporter Mary Catherine O’Connor lives in San Francisco, with her dog, husband and three bikes.

Photo: Bikeportland.org/Flickr